

Deep in the heart of Africa lies Wakanda, an advanced and unconquerable civilization. A family of warrior kings possessing superior speed, strength and agility has governed this mysterious nation as long as time itself. The latest in this famed line is young King T’Challa, the great hero known worldwide as the Black Panther. Now, outsiders once again threaten to invade and plunder Wakanda.
Creator: Reginald Hudlin
Executive Producer: Shannon Prynoski
Writer: Not Available
1
Seasons
6
Episodes
Ended
Status
No Reviews Available

When four Beverly Hills teenagers are chosen to defend earth and our galaxy from the evil forces of Emperor Gorganus, they band together to form the Cosmic Knight. Selected by the kind alien Nimbar and given tattoos based on a their constellation, this team of superhero teens have the power to be transformed into Galactic Sentinels in order to fight the evil forces of Melechulah.

A high-tech squadron protects Earth from evil monsters and aliens with the help of a giant super-being named Ultraman Tiga.

Fred and Barney Meet The Thing is a 60-minute Saturday morning animated package show produced by Hanna-Barbera Productions from September 8, 1979 to December 1, 1979 on NBC. It contained the following segments: ⁕The New Fred and Barney Show ⁕The Thing Despite the title, the two segments remained separate and did not crossover with one another. Fred, Barney and the Thing were only featured together during the show's opening title sequence and in brief bumpers between segments. The unusual combination of a Marvel superhero and The Flintstones was possible because, at this time, Marvel Comics owned the rights to several Hanna-Barbera franchises and were, in fact, publishing comic books based upon them; The Flintstones was one of these. For the 1979-80 season, the series was expanded to ninety-minutes with the addition of The New Shmoo episodes and retitled Fred and Barney Meet the Shmoo.

When four pet turtles were bathed in alien ooze, they began to mutate and became the Teenage Mutant Ninja Turtles. Raised in New York City sewers by their foster father and wise sensei, Master Splinter, Leonardo, Michelangelo, Donatello, and Raphael wage war against crime. Led by Master Splinter, the four turtles learn the ancient martial art of Ninjitsu, mastering skills of stealth, weapons, and fighting. They stop evildoers in all forms, whether barbaric gangs, lowlife crooks, deranged cyborgs, or even the crime syndicate The Foot, led by their archrival, The Shredder.

Wealthy entrepreneur Bruce Wayne and his ward Dick Grayson lead a double life: they are actually crime fighting duo Batman and Robin. A secret Batpole in the Wayne mansion leads to the Batcave, where Police Commissioner Gordon often calls with the latest emergency threatening Gotham City. Racing to the scene of the crime in the Batmobile, Batman and Robin must (with the help of their trusty Bat-utility-belt) thwart the efforts of a variety of master criminals, including The Riddler, The Joker, Catwoman, and The Penguin.
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