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Krosh and the Hedgehog find an unusual device in Chamomile Valley that takes them into a game about the future, where they are ordinary children on a spaceship flying to Mars. Adventures begin when the characters realize that this is not a game at all.

In a cruel turn of fate, Mac, a high-end necktie, is thrown in the trash. There he meets others in a similar predicament: a broken vase, an air freshener bottle, a boot with gum stuck on its sole, and a spool of thread down to her last bit of thread. Mac believes that he is better than this riff-raff and dreams of regaining his former life. The others want to reach a place called Paradise, thinking that's where they can make their wishes come true-and if you're stuck in a dumpster, you probably have something to wish for.

Kikoriki are making a movie! And not just a movie, but a whole collection of several short films. The program includes action and comedy, science fiction and fantasy, musical and silent films. As well as elves, fairies, ancient prophecies, world evil, Pin Bond and robot droids.

Fixies tell where books come from and how headphones help to write a dictation. Riki and Tyra hatch their dreams and have a carnivorous flower at home. Smeshariki will learn the secret of strong friendship and teach Pin to fly. And Bodo Borodo will go to conquer high waves and watch cartoons at the animation festival.

The Fixies, Kikoriki and Bodo Borodo will have to figure out together what it means to "spin like a squirrel in a wheel", how to store memorabilia so as not to clutter up your home, and they will also learn several important ways how not to get overcooled in the heat and not get sick, and much, much other.

When a mysterious whirlpool appears in the Atlantic Ocean, astronauts Belka and Strelka must once again act heroically and complete a mission to save the planet along with the distant home of their new alien friends.

When the Kikoriki crew fail to follow the rules, a cataclysmic accident happens and scatters the group across the ages. With help from his alter ego, Krash the rabbit must race through time to find and rescue his friends before it is too late.

When cowardly Wally tries to use a device meant to allow people to trade abilities, he ends up body swapped with a caterpillar. It will take the residents of Kikoriki Island working together to save Wally and get him back to his body.

When cowardly Wally tries to use a device meant to allow people to trade abilities, he ends up body swapped with a caterpillar. It will take the residents of Kikoriki Island working together to save Wally and get him back to his body.

The lives of the Kikoriki are suddenly turned upside down when they stumble upon a strange device they’ve only ever heard about: a TV.
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