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Rama, a 16 year old teenager, must face reality after a tragic accident that left his mother in a coma. With the help of Artificial Intelligence (AI), Rama and his father try to face their new reality.

The story follows an 18-year-old named Ronaldhino Sujatmiko—known as Dino—who harbors anger toward his father, Warto. Warto is a former local soccer star and soccer gambler whom Dino believes is responsible for his mother’s death. Dino’s chance to leave his village comes through the Tarkam Super Cup, a soccer talent search tournament. The conflict comes to a head when Dino’s main team is taken over by another party just before the final. This situation forces his father, Warto, to step in and form a new team made up of veteran players, despite all the limitations they face.

Four inseparable companions pledge lifelong solidarity upon entering secondary education, only for their collective bond to undergo severe emotional and structural strain when the introduction of romantic interests and an transformative journey outside the metropolis force them to confront the inevitable realities of maturity.

Set in 1960s Java, a young Javanese woman betrays her teacher, falls in love and must face dire consequences.

After her father’s death, Vira’s mother has a mental breakdown. To start fresh, the family moves to a new city and opens a hair salon together. While the family attempts to adjust to their new lives, Vira’s mother, Yanti, begins exhibiting strange, violent behavior reminiscent of her mental breakdown and becomes particularly preoccupied with her son’s sex life. Vira begins to investigate the strange occurrences and discovers that a dangerous ritual and a demonic possession are just the tip of the iceberg.

Under unbearable pressure, a young tennis star summons a djinn who begins to prey on people in their sleep, threatening the lives of her loved ones.

Gina and Gani's lives changed drastically when they discovered their son Agni drew his energy from unknown sources. As fear spread, they uncovered the truth: Agni was no ordinary child—he was the Child of Damnation.

Desperate to prove to his peers that he’s more than a chubby kid that never wins at anything, little Don wishes to win his local talent show by performing a stageplay inspired from a storybook written by his late parents. When unfortunately a bully stole that book, at the same time a little ghost appeared from the spirit world asking for Don’s help to reunite her with her parents’ spirits. The two new friends then embark on an exciting adventure to help each other and learn the true meaning of friendship.

Max Paddle Pop and Liona discovering a signal emanating from Earth, specifically the city of Orbis, indicating a dangerous situation. They find that Shadow Master is collaborating with Pixel Devil to create a game called Glitch, which has a negative impact on the minds of its players. Arka, a child from Orbis, becomes entangled in the adventure and joins Max and Liona in their quest to stop Shadow Master.

Fitri, a young guidance counselor, wants to uncover a bullying case involving one of her students. But Fitri's investigation leads her to a horrifying reality when she witnesses people connected to the case die one by one, only to reappear the next day.
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