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A barber's antics at work during a busy day.

Dr. Frankenstein and his monster both turn out to be alive after being attacked by an angry mob. The now-chastened scientist attempts to escape his past, but a former mentor forces him to assist with the creation of a new creature.

The second of the three film versions of the E. Phillips Oppenheim espionage thriller set largely in an old dark house where a tremulous wife wonders if her husband is really his double, a dastardly German spy.

Novice policemen Stan and Ollie bungle a burglary investigation.

Thelma and Zasu go to a Turkish bath to try to get rid of a cold.

Stan and Ollie check into a seedy hotel and help a young girl escape the clutches of the landlord. They are forced to flee the hotel with no money and Ollie arranges for Stan to fight at a local boxing hall for $50. Stan's opponent turns out to be Musgy who uses a loaded glove. During the fight the glove is swapped and Stan triumphs only to find that Ollie has bet their fee that he would lose.

After running their car off the road, a society matron insists that the girls spend the evening at her mansion.

Charley has in-laws that look down on him because he's not rich. So, to try to keep up, he rushes out to buy a car—but no matter, they still think he's a drip—as does his wife. Later, when he's given a simple job to do by his boss, he screws it up—and loses face once again with his family.

The comic adventures of a new car owner.

Stan Laurel is picked up at the train depot and brought back by the husband to the family home where the wife is having a suffragette meeting. None too pleased they cause mayhem and then the neighbours are brought into it as Stan cleans up the backyard by throwing all the rubbish into their award winning garden.
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