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In 1964, a sensation swept through Australian lounge rooms leaving an indelible impression on the children of that generation. That sensation was The Samurai -the first foreign cult television series from Japan to be broadcast in Australia.

1994 sequel to Satoru Kobayashi's "The Blind Cat". Yakuza drug dealers lure the blind Kiriko into town to take revenge on her. However, Kiriko is a master swordswoman and has plans of her own.

The first film about Kiriko - a blind woman with a sword.

In a futuristic version of medieval Japan, a band of swordsmen battles an evil warlord and his mechanical army of ninjas, and are aided by a mysterious heroic cyborg ninja, Shiranui.

The ronin, Sako Kanbei has to rescue the beautiful Princess Tsubaki from danger while young samurai of the Numata Clan stand up against their corrupt Chief Retainer and evil clan mistress. Kanbei wants to develop his swordsmanship only for himself, he finds that he has been implicated in a crime and must fight for justice in the ultimate battle to redeem his innocence. The swordplay in this film is reminiscent of the Lone Wolf and Cub series with its brutal and extended action sequences and awesome finale. A powerful motion picture about honor, love and cold steel!

No plot available for this movie.

A police detective tries to investigate the mystery of a victim who was shot in the head, but no bullet was found.

A Japanese geologist discovers that dinosaurs still exist in caves beneath the surface of a volcanic lake.

In the setting of the Hokuriku region, where the snow and cold winds rage, for the first time in true-life yakuza film history, director Kinji Fukasaku shows battles among yakuza who value land over tradition. Hiroki Matsukata stars as Noboru Kawada, a Hokuriku yakuza who will use any measure for survival, disregarding parents, brothers, and tradition.

In Part I we see the young would-be swordsman setting out to achieve greatness in war, achieving nothing because fighting on the losing side, & then beginning his long period of wandering & training, with the goal always in mind of his duel with Kojiro. Part II builds toward that great duel on Ganryu Island, with considerable focus on Musashi's planning & forethought as to how to gain an advantage.
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