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Evil lurks in the gloomy house at Markham Manor where a deranged Sir Edward is the chained prisoner of his brother Julian. When Sir Edward escapes, he embarks on a monstrous killing spree, determined to seek revenge on all those whom he feels have double-crossed him.

Influenced by concerns about overpopulation, the counterculture of the 1960s and the societal effects of television, the play depicts a world of the future where a small elite control the media, keeping the lower classes docile by serving them an endless diet of lowest common denominator programmes and pornography. The play concentrates on an idea the programme controllers have for a new programme which will follow the trials and tribulations of a group of people left to fend for themselves on a remote island. In this respect, the play is often cited as having anticipated the craze for reality television.

England, 1645. The cruel civil war between Royalists and Parliamentarians that is ravaging the country causes an era of chaos and legal arbitrariness that allows unscrupulous men to profit by exploiting the absurd superstitions of the peasants; like Matthew Hopkins, a monster disguised as a man who wanders from town to town offering his services as a witch hunter.

A megalomaniac dictator, in charge of a former colony, installs a nuclear bomb in its London Embassy. He threatens to set it off, unless a huge ransom is paid. The question for the government is whether he will set it off anyway?

A child conceived by a mute servant girl transforms from an innocent youth to a killer beast at night with uncontrollable urges.
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