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A large spaceship appears over Tokyo three years before the story starts. A one-sided war against the seemingly harmless aliens ensues, sparking controversy and pacifism. Despite this unique and tragic event, high school girls Koyama Kadode and Nakagawa Ouran behave as if nothing has changed. They live their days like they always have. The focus of this story is not the alien invasion, but human nature, dialogue, growing up, and life.

A large spaceship appears over Tokyo three years before the story starts. A one-sided war against the seemingly harmless aliens ensues, sparking controversy and pacifism. Despite this unique and tragic event, high school girls Koyama Kadode and Nakagawa Ouran behave as if nothing has changed. They live their days like they always have. The focus of this story is not the alien invasion, but human nature, dialogue, growing up, and life.

Chibi Maruko chan is the nickname of a sweetly obnoxious 9-year-old girl. She tricks her grandfather, ponders for hours over how to spend her allowance, and hates sitting next to ugly boys. She talks, feels and lives just as real kids do. As the second term commences, Maruko and her classmates return to their small groups. Maruko’s group includes two naughty boys and Maruko is forced to be one of their subordinates. She seems to face a lot of pressure at school.

The 3rd of the Danganronpa live-action adaptations.

Jackie ate everyone's sweets all by himself. He was scolded by his older brothers and ran away, only to meet Mindy, an apprentice pastry chef. Jackie, who loves sweets, decided to train as a pastry chef alongside Mindy at "Sweets Land," a sweets shop run by Mindy's grandmother. However, the village chief was plotting to take over "Sweets Land"...

2017's stage performance adaptation of "Super Danganronpa 2: Sayonara Zetsubō Gakuen"

The first stage play based on the original Danganronpa: Trigger Happy Havoc video game.

The 2nd of the Danganronpa live-action adaptations.

Students from five different countries arrive in Maruko's town. Maruko and her classmates can barely contain their curiosity, and their new friends are full of surprises. And Maruko's family will house a boy from Italy!

With his last memory being that of his kidnapping, college student Sigma awakens to find himself trapped in a facility with eight strangers. The captives are soon informed that if they want to escape, they must play the "Nonary Game"—a complex contest of trust and betrayal, where deciding whom to believe in is the difference between life and death. To make matters worse, any initial trust between the players is tainted when they realize that the mastermind behind their predicament may be one of them...
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