

Join the spook-busting, case-cracking, snack-munching fun as Scooby-Doo and the Mystery, Inc. gang gear up for four of their most frightening adventures ever! Traveling the globe on their ongoing quest to trip up crooks (and chow down on munchies), Scooby-Doo, Shaggy, Daphne, Fred and Velma tangle with a supernatural assortment of eerie adversaries. Facing multiple monsters, ghouls galore and gobs of ghosts, our top-dog detective and those "meddling kids" will stop at nothing to get their ghoul as they confront SCOOBY-DOO'S CREEPIEST CAPERS!
Director: Joseph Barbera, William Hanna
No Reviews Available

When a rare phenomenon gives police officer John Sullivan the chance to speak to his father, 30 years in the past, he takes the opportunity to prevent his dad's tragic death. After his actions inadvertently give rise to a series of brutal murders he and his father must find a way to fix the consequences of altering time.

When the Mystery Inc. gang is invited to Spooky Island, a popular amusement park, they soon discover that the attractions aren't the only things that are spooky. Strange things are happening, and it's up to Scooby, Shaggy, Fred, Daphne, and Velma to uncover the truth behind the mysterious happenings.

It's vacation time for Carter as he finds himself alongside Lee in Hong Kong wishing for more excitement. While Carter wants to party and meet the ladies, Lee is out to track down a Triad gang lord who may be responsible for killing two men at the American Embassy. Things get complicated as the pair stumble onto a counterfeiting plot. The boys are soon up to their necks in fist fights and life-threatening situations. A trip back to the U.S. may provide the answers about the bombing, the counterfeiting, and the true allegiance of sexy customs agent Isabella.

A mysterious serial killer is shocking the underworld. Scotland Yard is investigating the case. Clues lead the detectives to Blackwhite Castle.

After the death of Shaggy's Uncle Beaureguard, he, Scooby and Scrappy arrive at the late uncle's Southern plantation to collect the inheritance. But as soon as they arrive, they find it is haunted by the ghost of a Confederate soldier. With this spook on their tails while they solve riddles in search of the inheritance, they seek help from the Boo Brothers, a trio of ghost-exterminators to help catch this nasty ghoul.
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