Found 20 games for “Point & Click”

This is the full release of Bayou Island. Help an unknown captain make his way through the mysterious Bayou Island and try to find a way back to his ship. Solve the various puzzles and talk with the island's inhabitants to uncover what is really going on. But is something sinister afoot? Who is telling the truth? Who can you really trust? Using your logic is the only way you're going to win. This has been made with the love and inspiration of the point and click adventure games of the 90s. Features: - Easy to use Point and Click user interface - Gorgeous graphics - Beautifully composed original music - Easy to use controls - Rich storyline which progresses when each puzzle is solved - Full voice acting by professional voice actors Press Pack = http://www.andy-howard.com/bayou-island/press PR movie trailer = http://www.andy-howard.com/bayou-island/trailer.mp4 PR screenshots = http://www.andy-howard.com/bayou-island/screenshots.zip Promo site = http://www.andy-howard.com/bayou-island/ All enquiries email address: junior.howard.ah@gmail.com

gmtk-2019 entry, a racing game with only one-button. press space to toggle the track, and change your chosen trains route. passing over switches also toggles the tracks

Just a another prototype made in one week (workshop).

No description available for this game.

Big updates coming soon... This "addictive" poo themed clicker game will have you clicking away for hours on end. show your friends your immense finger muscles with this game.

This project was imported from Scratch This game was made by me Scratch: https://scratch.mit.edu/projects/544542676/ Just click the chick! Shop system Costume system

You've been in exile for way too long, and a chance to leave your prison has arisen. I made this three room demo back in 2002, and found it on an old CD. I've lost the source files, so no bug fixes in the future.

Test your hand eye coordination as you tap the touch screen furiously to accomplish your goals! Using the stylus as your shooting instrument, you will be tested in four different difficulty levels in over 40 different stages! Features 5 different modes: • Arcade: Play through four different levels of difficulty with varying numbers of stages • Wireless VS: Challenge your friends utilizing the wireless feature with only one game card and find out who's the quickest draw • Brain Massage: Play through various stages while the game analyzes your abilities and gives you feedback accordingly • Freeplay: Select any stage at any time to challenge your best score • Classic Coin-Op Games: New stages adapted from Namco's classic coin-op arcade series

In Dragonslayer: Point and Click RPG you assume the role of a man sent to slay a dragon. To do so you must get stronger. When you believe you are strong enough you may take on the big red dragon. Will you emerge victorious or perish like all the rest who tried to take on Big Red? Dragonslayer is a game that is played with the mouse only. The game mostly consists of turn based combat and small amount of world interaction. But for those who look deeper, the game has quite a few secrets hidden away. This game is a great background game to play when you don't want to focus too intently on playing a game, such as when listening to a podcast, talking with friends, or waiting for something. The game is inspired by Swords and Sandals II and Dragon Fable.PRESS ESCAPE FOR HOW TO PLAY

Tarakan - Mystery Puzzle Adventure During a recent local walk you discover a secret base in the forest, your adventurous side decides to investigate further. Your inquisitive nature pays off with the discovery of a submarine docked by the river. Could the submarine transport you to more mysterious places, maybe even help unravel the puzzle of what is happening? What is a private business doing with a submarine in the first place? This seems very puzzling. Along with the mysterious discovery of the unmarked buildings you decide there is only one way to continue the adventure, with the coast seemingly clear, you set about solving the first puzzle and finding a way into the submarine… ABOUT TARAKAN is a first person point and click graphic puzzle adventure, similar to games you may have played in the ’90’s or similar to a virtual escape rooms you may have played. A simple gameplay interface consisting of the world that you explore and an inventory panel where you can collect, combine and use items you find along the way to solve puzzles. Explore areas, collect hidden objects and take in your surroundings. You will need all of your puzzle solving skills to put together a plan to make your way through the woods, solving riddles and down the many paths towards the secrets of TARAKAN. How you tackle the puzzles is down to you. Each puzzle has a logical solution, so take your time, there is no rush and enjoy the process of understanding what you have to do. FEATURES • Easy to play, touch the screen to move around. Use the arrow to move back. • Use the inventory to collect, combine and use objects. • Beautiful all original adventure 3D graphics, environments and atmosphere to explore. • Immersive backing soundtrack and effects to pull you into the adventure. • Automatic saving - Use the ‘Continue’ button on the main menu to pick up exactly where you left off. HINTS & TIPSIf you need a hint or clue while playing TARAKAN then please reach out over email or social media (contact links can be found on my website) and I will be more than happy to help you.

Guide your rat pirate (pirate? bilgerat?) through some islands to collect scrap and a rare power cell that can be used to repair the crew's damaged ship. All assets and code were created by myself within the space of a single week. Controls: LMB to moveRMB to interact Be aware this file is pretty large, as it's the first ttime I experimented with sound in GameMaker Studio 2, so there's a hefty track of background music in there. Most of the code for this game was borrowed from an earlier point-and-click movement system I had attempted. The earlier version, however, suffered greatly from scope bloat and was highly unstable -- this system represents a more refined version of that mechanic. Relevant move target code: if (!obj_gui.paused && mouse_check_button(mb_left)) { x = mouse_x; y = mouse_y; image_alpha = 1; image_xscale = 1.5; image_yscale = 1.5; } else { image_alpha = 1; image_xscale = 1; image_yscale = 1; } if (obj_player.hspeed == 0 && obj_player.vspeed == 0) { image_alpha = 0; } This code is obviously pretty simple, as it just sets the target to the location of the mouse if LMB is down and turns invisible if the player has stopped, either by reaching its destination or hitting a wall. Relevant player code: if (obj_target.x > x) { image_xscale = 1; } else if (obj_target.x < x) { image_xscale = -1 } if (distance_to_point(obj_target.x, obj_target.y) > runDist) { move_towards_point(obj_target.x, obj_target.y, runSpd); currentSpd = runSpd; } else if (distance_to_point(obj_target.x, obj_target.y) > walkDist) { move_towards_point(obj_target.x, obj_target.y, walkSpd); currentSpd = walkSpd; } else if (distance_to_point(obj_target.x, obj_target.y) >= slowDist) { move_towards_point(obj_target.x, obj_target.y, slowSpd); currentSpd = slowSpd; } else { speed = 0; currentSpd = 0; } if (place_meeting(x + hspeed, y + vspeed, obj_collision) || place_meeting(x + hspeed, y + vspeed, obj_collision_small)) { speed = 0; obj_target.x = x; obj_target.y = y; } This is a lot of code that simply allows the player to move at multiple speeds depending on how far away the move target is. Ultimately, the code for this prototype wasn't much new to me -- most of the work was put into level design instead. This game was a practice in measured and purposeful level design and I hope that shows in the final product.

Part of a 3 day game jam at work. I wanted to recreate the feeling playing Pajama Sam or Putt-putt. Lots of stuff missing & layering issues, but overall, not bad! More updates to come? I would love to get the inventory system visible as well as more animation.Once you give 'some dude' the diamond, the 'game' is essentially over.

No description available for this game.

Overview Yokotroit is a 2D pixel stealth-based point and click game that immerses the player into a cyberpunk world where Detective Shenna Sato navigates the world with her sidekick Watson and her skills. ] Controls Left Click: Select movement destinationPickup ItemsUse ItemsRight Click:Dog controlsE KeyOpen DoorHideC KeyCrouchStand Up Basic Story In the not too distant future, Japan has expanded into the U.S. and caused a merger of the cultures. Beaten down cities such as Detroit have been re-purposed into newer, more advanced cities. What was once known as Detroit is now Yokotroit. Crime still runs rampant throughout the city and as such, detective agencies have sprung up. Follow the exploits of Detective Shenna Sato and her trusty companion Watson, as they try to solve the case of the Slide Whistle Killer while being beaten down by her rivals who will even resort to hired thugs to keep her off the case. Credits Lead Designer:Mark HurleyLead Programmer:Will BrownLead Writer:Mason GriffLevel Design:Meagan BleyerMason GriffMark HurleyArt Team:McKayla RobbinsMark HurleyMeagan BleyerEve AdkinsMason GriffYu HuanWill BrownUser Interface:Mason GriffWill BrownAdditional Programmers:Mark HurleyMason GriffAdditional Writers:Mark HurleyMusic and Sound:Yu HuanCharacter Design:Mason GriffMark HurleyEve AdkinsMeagan BleyerSpecial Thanks:Ian Woskey

Delivering both wartime authenticity and a fresh perspective through an intense, action-driven storyline, Turning Point™: Fall of Liberty makes war personal and relevant. Presenting this scenario as a powerful and realistically crafted alternate history it delivers an explosive First Person Shooter experience where famous real world locations appear startlingly different under Nazi occupation.

Buy a ticket and hop onboard the ferry to the strange seaside town of Point Lookout. What secrets do the dilapidated boardwalk hold? What horrors lie in the depths of the murky swamp? Point Lookout is the most open-ended DLC yet, and allows you to explore a huge, swampy wasteland any way you’d like. A completely new quest line allows you uncover the town’s hidden secrets and wield new weapons like the Double-Barrel Shotgun against the swamp’s deformed denizens.

Burnout 2: Point of Impact is a racing video game developed by Criterion Games and published by Acclaim Entertainment for PlayStation 2, GameCube and Xbox. It is the sequel to the 2001 video game Burnout and the second title in the Burnout series. It was the last Burnout game to be released on the GameCube and the series would not see a release on a Nintendo platform until the release of Burnout Legends in 2005. The game also marked Acclaim's last entry in the Burnout series, as Acclaim would go bankrupt in 2004; the rest of the series would be published by Electronic Arts.

"AntVentor is a point and click puzzle adventure indie game about an idle ant inventor and his unusual adventure quest. It is the first short chapter of the AntTrilogy series in story mode. Find hidden objects which will help you in puzzle solving. Great graphics, artwork and gorgeous animations will blow your mind! Enjoy in vivid animations and engaging ant game play! Are you ready for the ant adventure quest? Help this smart ant in puzzle solving and surviving the outside world! Get prepared for funny story! Florantine is the smart ant inventor, but he is also an idle ant. He lives in an anthill, and he lived a simple ant life, until you showed up, broke his mechanism and ruined his plan. Now you have to do whatever it takes to help Florantine not only return to his ant life, but also fulfill his long-cherished dream and start his adventure quest. His dreams is to escape ant colony, to experience the ant life outside the anthill. He wants to explore the macroworld! Just point and click, and start the puzzle adventure! 🐜Do you want to:🐜 ✔ Feel what it's like to be the size of an ant, who is leaving his ant colony? ✔ Plunge into a unique and surprisingly photo-realistic macroworld outside of the anthill? ✔ Shamelessly intrude into the life of the main character? ✔ Meet Florantine: a funny, but slightly arrogant smart ant? ✔ Laugh at the game’s many comical moments, with a storyline full of humor? ✔ Meet scary and cute, huge and tiny inhabitants of the macroworld and enjoy ant adventure quest? ✔ Enjoy scrupulously crafted animation and beautiful artwork, consisting of more than 15,000 frames? ✔ Appreciate the absence of tedious puzzles, usually created just for taking up your time? ✔ Show your puzzle solving skills and find hidden objects? ✔ Enjoy in humor, funny stories and vivid animations? ✔ Be fascinated by the simple, but a very exciting puzzle adventure storyline with a twist ending? ✔ Skip the long dialogues, simply because they do not exist in the game? ✔ Listen to original atmospheric bass music? ✔ Play point and click adventure games in story mode? If at least one of your answers is ""yes"", then this puzzle adventure game is for you! Enjoy in the great artwork and engaging storyline! We are proud on our ant game awards and nominations: ★ Best game Art Winner- Indie Prize - USA 2018 ★ Best Storytelling Winner - Indie Game Cup - Prague 2018 ★ Critics Choice Winner - Indie Cup - Online 2018 ★ Best Game Design Nominee - Indie Game Cup - Prague 2018 ★ Best Grand Prix Nominee - Indie Game Cup - Prague 2018 ★ Best Game Art Nominee - Indie Game Cup - Prague 2018 ★ Best Game Design Nominee - Indie Prize - USA 2018 ★ Best Visual Art Nominee - Play - Bilbao 2018 Download the AntVentor now, and begin the ant adventure quest! Just point and click! ------ More about us: E-mail: support@loopymood.zendesk.com Website: www.antventor.com Facebook: www.facebook.com/antventor Instagram: www.instagram.com/loopymood Twitter: www.twitter.com/loopymood YouTube: www.youtube.com/channel/UCzgOwBorAP9T2-HatCAgOxw

🟠Hello everyone.🟠 BETA TESTS CLOSEDI am very happy to share with you! 😃 ESCAPE MIND page on STEAM STORE is now available! You can now add the game to your wishlist. This is my first commercial release.❤️ It's a short Point & Click adventure. I would like to thank you all for your help. The game will be released October 31st. to celebrate Halloween Thank you so much, hope you enjoy!🤩 STEAM STORE: [https://store.steampowered.com/app/1138910/Escape_Mind/] FACEBOOK: https://www.facebook.com/EscapeMindGame ------------------------------------------------------------------------ 🟠NOVIDADE🟠 PERÍODO DE TESTES ENCERRADO Estou muito feliz de compartilhar com vocês! 😃 A página do ESCAPE MIND na STEAM STORE está no ar! Já é possível adicionar o jogo na sua lista de desejos . Esse é o meu primeiro jogo comercial.❤ É uma aventura curta em Point & Click . *(Você joga usando apenas o mouse.) A data de lançamento é para o dia 31 de outubro para comemorar o Halloween Muito obrigado, espero que gostem!🥳 STEAM STORE: https://store.steampowered.com/app/1138910/Escape_Mind/ FACEBOOK: https://www.facebook.com/EscapeMindGame

TIERRA - Mystery Point & Click Adventure Recently you have been taking life a little easier. After your recent adventure to the island of Ayuda and the discovery of the mystery treasure, the hiking and puzzle solving had taken its toll. The journey had been tough and you thought a more sedate walk through the woodland area more locally would aid in your recovery. However, on following a downloaded orienteering map, you soon discover mysterious buildings and puzzling locations not listed on the map. Your inquisitive nature kicks in and you decide to investigate further to see where these strange pathways lead and what secrets the mystery buildings may hold. ABOUT TIERRA is a first person point and click graphic puzzle adventure, similar to games you may have played in the ’90’s or similar to a virtual escape rooms you may have played. A simple gameplay interface consisting of the world that you explore and an inventory panel where you can collect, combine and use items you find along the way to solve puzzles. Explore areas, collect hidden objects and take in your surroundings. You will need all of your puzzle solving skills to put together a plan to make your way through the woods, solving riddles and down the many paths towards the secrets of TIERRA. How you tackle the puzzles is down to you. Each puzzle has a logical solution, so take your time, there is no rush and enjoy the process of understanding what you have to do. FEATURES - Easy to play, click the environment to move around. Use the arrow to move back - Use the inventory to collect, combine and use objects - Beautiful all original adventure 3D graphics, environments and atmosphere to explore - Immersive backing soundtrack and effects to pull you into the adventure - Automatic saving - Use the ‘Continue’ button on the main menu to pick up where you left off HINTS & TIPS If you need a hint or clue while playing TIERRA then please reach out over email or social media (contact links can be found on my website) and I will be more than happy to help you. SMALL PRINT TIERRA was created from the imagination of a solo indie developer. “I am always excited to hear people playing my games and their experience along the way. Adventure gaming is my passion and your feedback helps my games get better.“ TIERRA is compatible with all devices and has been designed to be as resource efficient as possible to allow play on many different devices. With that said, if you do run into any difficulties please email so I can provide updates that help everyone enjoy the adventure.